James McNaughton
Resolving display shape dependence issues on tabletops
McNaughton, James; Crick, Tom; Smith, Shamus
Authors
Tom Crick
Shamus Smith
Abstract
Advances in display technologies are transforming the capabilities—and potential applications—of system interfaces. Previously, the overwhelming majority of systems have utilised rectangular displays; this may soon change with digital devices increasingly designed to be ubiquitous and pervasive, to facilitate frictionless human interaction. At present, software is invariably designed assuming it will be used with a display of a specific shape; however, there is an emerging demand for systems built around interacting with tabletop interfaces to be capable of handling a wide range of potential display shapes. In this paper, the design of software for use on a range of differently shaped tabletop displays is considered, proposing a novel but extensible technique that can be used to minimise the influence of the issues of using different display shapes. Furthermore, we present a study that applies the technique to adapt several software applications to several different display shapes.
Citation
McNaughton, J., Crick, T., & Smith, S. (2018). Resolving display shape dependence issues on tabletops. Computational Visual Media, 4(4), 349-365. https://doi.org/10.1007/s41095-018-0124-x
Journal Article Type | Article |
---|---|
Acceptance Date | Aug 31, 2018 |
Online Publication Date | Oct 27, 2018 |
Publication Date | Dec 31, 2018 |
Deposit Date | Jan 16, 2019 |
Publicly Available Date | Jan 16, 2019 |
Journal | Computational Visual Media |
Print ISSN | 2096-0433 |
Publisher | SpringerOpen |
Peer Reviewed | Peer Reviewed |
Volume | 4 |
Issue | 4 |
Pages | 349-365 |
DOI | https://doi.org/10.1007/s41095-018-0124-x |
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Copyright Statement
© The Author(s) 2018. The articles published in this journal are distributed under the terms of the Creative Commons Attribution 4.0 International License (https://doi.org/creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons license, and indicate if changes were made.
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