Playing dead: implications of mortuary evidence for the social construction of childhood in Roman Britain.
(2001)
Conference Proceeding
Gowland, R. (2001). Playing dead: implications of mortuary evidence for the social construction of childhood in Roman Britain. In G. Davies, A. Gardner, & K. Lockyear (Eds.),
All Outputs (2)
Classroom collaboration in the design of tangible interfaces for storytelling (2001)
Conference Proceeding
Stanton, D., Bayon, V., Neale, H., Ghali, A., Benford, S., Cobb, S., …Pridmore, T. (2001). Classroom collaboration in the design of tangible interfaces for storytelling. In CHI '01 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (482-489). https://doi.org/10.1145/365024.365322We describe the design of tangible interfaces to the KidPad collaborative drawing tool. Our aims are to support the reenactment of stories to audiences, and integration within real classroom environments. A six-month iterative design process, working... Read More about Classroom collaboration in the design of tangible interfaces for storytelling.