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All Outputs (5)

Hand gesture recognition for user-defined textual inputs and gestures (2024)
Journal Article
Wang, J., Ivrissimtzis, I., Li, Z., & Shi, L. (online). Hand gesture recognition for user-defined textual inputs and gestures. Universal Access in the Information Society, https://doi.org/10.1007/s10209-024-01139-6

Despite recent progress, hand gesture recognition, a highly regarded method of human computer interaction, still faces considerable challenges. In this paper, we address the problem of individual user style variation, which can significantly affect s... Read More about Hand gesture recognition for user-defined textual inputs and gestures.

Sim-GAIL: A generative adversarial imitation learning approach of student modelling for intelligent tutoring systems (2023)
Journal Article
Li, Z., Shi, L., Wang, J., Cristea, A. I., & Zhou, Y. (2023). Sim-GAIL: A generative adversarial imitation learning approach of student modelling for intelligent tutoring systems. Neural Computing and Applications, 35(34), 24369-24388. https://doi.org/10.1007/s00521-023-08989-w

The continuous application of artificial intelligence (AI) technologies in online education has led to significant progress, especially in the field of Intelligent Tutoring Systems (ITS), online courses and learning management systems (LMS). An impor... Read More about Sim-GAIL: A generative adversarial imitation learning approach of student modelling for intelligent tutoring systems.

Exploring the Potential of Immersive Virtual Environments for Learning American Sign Language (2023)
Presentation / Conference Contribution
Wang, J., Ivrissimtzis, I., Li, Z., Zhou, Y., & Shi, L. (2023, September). Exploring the Potential of Immersive Virtual Environments for Learning American Sign Language. Presented at ECTEL 2023: Eighteenth European Conference on Technology Enhanced Learning, Aveiro, Portugal

Sign languages enable effective communication between deaf and hearing people. Despite years of extensive pedagogical research, learning sign language online comes with a number of difficulties that might be frustrating for some students. Indeed, mos... Read More about Exploring the Potential of Immersive Virtual Environments for Learning American Sign Language.

Developing and Evaluating a Novel Gamified Virtual Learning Environment for ASL (2023)
Presentation / Conference Contribution
Wang, J., Ivrissimtzis, I., Li, Z., Zhou, Y., & Shi, L. (2023, August). Developing and Evaluating a Novel Gamified Virtual Learning Environment for ASL. Presented at INTERACT 2023: IFIP Conference on Human-Computer Interaction, York

The use of sign language is a highly effective way of communicating with individuals who experience hearing loss. Despite extensive research, many learners find traditional methods of learning sign language, such as web-based question-answer methods,... Read More about Developing and Evaluating a Novel Gamified Virtual Learning Environment for ASL.

User-Defined Hand Gesture Interface to Improve User Experience of Learning American Sign Language (2023)
Book Chapter
Wang, J., Ivrissimtzis, I., Li, Z., Zhou, Y., & Shi, L. (2023). User-Defined Hand Gesture Interface to Improve User Experience of Learning American Sign Language. In C. Frasson, P. Mylonas, & C. Troussas (Eds.), Augmented Intelligence and Intelligent Tutoring Systems: 19th International Conference, ITS 2023, Corfu, Greece, June 2-5, 2023, Proceedings (479-490). Springer Verlag. https://doi.org/10.1007/978-3-031-32883-1_43

Sign language can make possible effective communication between hearing and deaf-mute people. Despite years of extensive pedagogical research, learning sign language remains a formidable task, with the majority of the current systems relying extensiv... Read More about User-Defined Hand Gesture Interface to Improve User Experience of Learning American Sign Language.