P.S. Efraimidis
Window-games between TCP flows
Efraimidis, P.S.; Tsavlidis, L.; Mertzios, G.B.
Abstract
We consider network congestion problems between TCP flows and define a new game, the Window-game, which models the problems of network congestion caused by the competing flows. Analytical and experimental results show the relevance of the Window-game to real TCP congestion games and provide interesting insight into the respective Nash equilibria. Furthermore, we propose a new algorithmic queue mechanism, called Prince, which at congestion makes a scapegoat of the most greedy flow. We provide evidence which shows that Prince achieves efficient Nash equilibria while requiring only limited computational resources.
Citation
Efraimidis, P., Tsavlidis, L., & Mertzios, G. (2010). Window-games between TCP flows. Theoretical Computer Science, 411(31-33), 2798-2817. https://doi.org/10.1016/j.tcs.2010.03.031
Journal Article Type | Article |
---|---|
Publication Date | Jun 28, 2010 |
Deposit Date | Dec 8, 2011 |
Journal | Theoretical Computer Science |
Print ISSN | 0304-3975 |
Publisher | Elsevier |
Peer Reviewed | Peer Reviewed |
Volume | 411 |
Issue | 31-33 |
Pages | 2798-2817 |
DOI | https://doi.org/10.1016/j.tcs.2010.03.031 |
Keywords | Algorithmic game theory, Network games, Nash equilibrium. |
Public URL | https://durham-repository.worktribe.com/output/1501755 |
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