Nikolaos Sidorakis
Binocular eye-tracking for the control of a 3D immersive multimedia user interface
Sidorakis, Nikolaos; Koulieris, George Alex; Mania, Katerina
Abstract
In this paper, we present an innovative approach to design a gaze-controlled Multimedia User Interface for modern, immersive headsets. The wide-spread availability of consumer grade Virtual Reality Head Mounted Displays such as the Oculus RiftTM transformed VR to a commodity available for everyday use. However, Virtual Environments require new paradigms of User Interfaces, since standard 2D interfaces are designed to be viewed from a static vantage point only, e.g. the computer screen. Additionally, traditional input methods such as the keyboard and mouse are hard to manipulate when the user wears a Head Mounted Display. We present a 3D Multimedia User Interface based on eye-tracking and develop six applications which cover commonly operated actions of everyday computing such as mail composing and multimedia viewing. We perform a user study to evaluate our system by acquiring both quantitative and qualitative data. The study indicated that users make less type errors while operating the eye-controlled interface compared to using the standard keyboard during immersive viewing. Subjects stated that they enjoyed the eye-tracking 3D interface more than the keyboard/mouse combination.
Citation
Sidorakis, N., Koulieris, G. A., & Mania, K. (2015, March). Binocular eye-tracking for the control of a 3D immersive multimedia user interface. Presented at Everyday Virtual Reality (WEVR), 2015 IEEE 1st Workshop on IEEE, Arles, Camargue, Provence, France
Presentation Conference Type | Conference Paper (published) |
---|---|
Conference Name | Everyday Virtual Reality (WEVR), 2015 IEEE 1st Workshop on IEEE |
Start Date | Mar 23, 2015 |
Acceptance Date | Feb 16, 2015 |
Online Publication Date | Jul 9, 2015 |
Publication Date | Jul 9, 2015 |
Deposit Date | Jun 5, 2018 |
Publicly Available Date | Jul 25, 2018 |
Publisher | Institute of Electrical and Electronics Engineers |
Pages | 15-18 |
Book Title | 2015 IEEE 1st Workshop on Everyday Virtual Reality (WEVR) : proceedings of a meeting held 23 March 2015, Arles, Camargue, Provence, France. |
DOI | https://doi.org/10.1109/wevr.2015.7151689 |
Public URL | https://durham-repository.worktribe.com/output/1145442 |
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