Skip to main content

Research Repository

Advanced Search

Planning Gamification Strategies based on User Characteristics and DM: A Gender-based Case Study

Toda, Armando; Oliveira, Wilk; Shi, Lei; Bittencourt, Ig Ibert; Isotani, Seiji; Cristea, Alexandra I.

Planning Gamification Strategies based on User Characteristics and DM: A Gender-based Case Study Thumbnail


Authors

Armando Toda

Wilk Oliveira

Lei Shi

Ig Ibert Bittencourt

Seiji Isotani



Contributors

Michel Desmarais
Editor

Collin F. Lynch
Editor

Agathe Merceron
Editor

Roger Nkambou
Editor

Citation

Toda, A., Oliveira, W., Shi, L., Bittencourt, I. I., Isotani, S., & Cristea, A. I. (2019). Planning Gamification Strategies based on User Characteristics and DM: A Gender-based Case Study. In M. Desmarais, C. F. Lynch, A. Merceron, & R. Nkambou (Eds.), Proceedings of the 12th International Conference on Educational Data Mining (438-443)

Presentation Conference Type Conference Paper (Published)
Conference Name International Conference on Educational Data Mining
Publication Date Jul 1, 2019
Deposit Date Jul 3, 2019
Publicly Available Date Jul 4, 2019
Pages 438-443
Book Title Proceedings of the 12th International Conference on Educational Data Mining.
Public URL https://durham-repository.worktribe.com/output/1141789
Publisher URL http://educationaldatamining.org/edm2019/proceedings/

Files






You might also like



Downloadable Citations