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Outputs (5)

An Adaptive Learning Support System based on Ontology of Multiple Programming Languages (2023)
Presentation / Conference Contribution
Nongkhai, L. N. A., Wang, J., & Mendori, T. (2023, December). An Adaptive Learning Support System based on Ontology of Multiple Programming Languages. Presented at ICCE 2023: The 31st International Conference on Computers in Education, Matsue, Shimane, Japan

This research proposes to develop an adaptive ontology-based learning support system for computer programming learning. Firstly, the system adopts a previously developed ontology called CONTINUOUS, which represents programming concepts and their rela... Read More about An Adaptive Learning Support System based on Ontology of Multiple Programming Languages.

MONEY: Ensemble learning for stock price movement prediction via a convolutional network with adversarial hypergraph model (2023)
Journal Article
Sun, Z., Harit, A., Cristea, A. I., Wang, J., & Lio, P. (2023). MONEY: Ensemble learning for stock price movement prediction via a convolutional network with adversarial hypergraph model. AI open, 4, 165-174. https://doi.org/10.1016/j.aiopen.2023.10.002

Stock price prediction is challenging in financial investment, with the AI boom leading to increased interest from researchers. Despite these recent advances, many studies are limited to capturing the time series characteristics of price movement via... Read More about MONEY: Ensemble learning for stock price movement prediction via a convolutional network with adversarial hypergraph model.

Multiplayer Serious Games Supporting Programming Learning (2023)
Presentation / Conference Contribution
Wynn, A., Wang, J., Han, R., & Hsu, T.-C. (2023, October). Multiplayer Serious Games Supporting Programming Learning. Presented at ECGBL 2023: 17th European Conference on Games Based Learning, Enschede, Netherlands

Computational thinking (CT) is crucial in education for providing a multifaceted approach to problem-solving. However, challenges exist such as supporting teachers' knowledge of CT and students' desire to learn it, particularly for non-t... Read More about Multiplayer Serious Games Supporting Programming Learning.

PICA-PICA: Exploring a Customisable Smart STEAM Educational Approach via a Smooth Combination of Programming, Engineering and Art (2023)
Presentation / Conference Contribution
Nagai, T., Klem, S., Kayama, M., Asuke, T., Meccawy, M., Wang, J., Cristea, A. I., Stewart, C. D., & Shi, L. (2023, May). PICA-PICA: Exploring a Customisable Smart STEAM Educational Approach via a Smooth Combination of Programming, Engineering and Art. Presented at 2023 IEEE Global Engineering Education Conference (EDUCON), Kuwait

The STEAM approach in education has been gaining increasing popularity over the last decade. This is due to its potential in enhancing students' learning, when teaching arts and scientific disciplines together. This paper introduces the PICA-PICA con... Read More about PICA-PICA: Exploring a Customisable Smart STEAM Educational Approach via a Smooth Combination of Programming, Engineering and Art.