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Outputs (1468)

Justified Stories with Agent-Based Modelling for Local COVID-19 Planning (2021)
Journal Article
Badham, J., Barbrook-Johnson, P., Caiado, C., & Castellani, B. (2021). Justified Stories with Agent-Based Modelling for Local COVID-19 Planning. Journal of Artificial Societies and Social Simulation, 24(1), Article 8. https://doi.org/10.18564/jasss.4532

This paper presents JuSt-Social, an agent-based model of the COVID-19 epidemic with a range of potential social policy interventions. It was developed to support local authorities in North East England who are making decisions in a fast moving crisis... Read More about Justified Stories with Agent-Based Modelling for Local COVID-19 Planning.

Using indices of species’ potential range to inform conservation status (2021)
Journal Article
Mason, T. H., Stephens, P. A., Gilbert, G., Green, R. E., Wilson, J. D., Jennings, K., Allen, J. R., Huntley, B., Howard, C., & Willis, S. G. (2021). Using indices of species’ potential range to inform conservation status. Ecological Indicators, 123, https://doi.org/10.1016/j.ecolind.2021.107343

Assessments of conservation status are typically based on short-term extinction risk, but the value of indicators that compare the current state of species (e.g., abundance or distribution) to potential baselines is increasingly recognised. The use o... Read More about Using indices of species’ potential range to inform conservation status.

Fabrication and characterization of cellulose acetate-based nanofibers and nanofilms for H2S gas sensing application (2021)
Journal Article
Abdel Rahman, N. S., Greish, Y. E., Mahmoud, S. T., Qamhieh, N. N., El-Maghraby, H. F., & Zeze, D. (2021). Fabrication and characterization of cellulose acetate-based nanofibers and nanofilms for H2S gas sensing application. Carbohydrate Polymers, 258, Article 117643. https://doi.org/10.1016/j.carbpol.2021.117643

Electrospun nanofibers and solution-casting nanofilms were produced from an environmentally friendly cellulose acetate (CA) blended with glycerol (as an ionic liquid (IL)), mixed with polypyrrole (PPy, a conducting polymer) and doped with tungsten ox... Read More about Fabrication and characterization of cellulose acetate-based nanofibers and nanofilms for H2S gas sensing application.

Condition Monitoring of Rotating Electrical Machines (2020)
Book
Tavner, P. J., Ran, L., & Crabtree, C. J. (2020). Condition Monitoring of Rotating Electrical Machines. (3rd ed.). Institution of Engineering and Technology (IET)

Condition monitoring of engineering plants has increased in importance as engineering processes have become increasingly automated. However, electrical machinery usually receives attention only at infrequent intervals when the plant or the electricit... Read More about Condition Monitoring of Rotating Electrical Machines.

Automatic Subject-based Contextualisation of Programming Assignment Lists (2020)
Presentation / Conference Contribution
Fonseca, S. C., Pereira, F. D., Oliveira, E. H., Oliveira, D. B., Carvalho, L. S., & Cristea, A. I. (2020, December). Automatic Subject-based Contextualisation of Programming Assignment Lists. Presented at Educational Data Mining 2020 (EDM), Virtual

As programming must be learned by doing, introductory programming course learners need to solve many problems, e.g., on systems such as ’Online Judges’. However, as such courses are often compulsory for non-Computer Science (nonCS) undergraduates, th... Read More about Automatic Subject-based Contextualisation of Programming Assignment Lists.

For whom should we gamify? Insights on the users intentions and context towards gamification in education (2020)
Presentation / Conference Contribution
Toda, A., Pereira, F. D., Klock, A. C. T., Rodrigues, L., Palomino, P., Oliveira, W., Oliveira, E. H. T., Gasparini, I., Cristea, A. I., & Isotani, S. (2020, December). For whom should we gamify? Insights on the users intentions and context towards gamification in education. Presented at Simpósio Brasileiro de Informática na Educação (SBIE 2020), Porto Alegre, Brazil

Gamification design in educational environments is not trivial and many variables need to be considered to achieve positive outcomes. Often, educators and designers do not know when the students intend on the use of gamified environments might influe... Read More about For whom should we gamify? Insights on the users intentions and context towards gamification in education.

Optical properties and carrier dynamics in Co-doped ZnO nanorods (2020)
Journal Article
Sivan, A. K., Galán-González, A., Di Mario, L., Tappy, N., Hernández-Ferrer, J., Catone, D., Turchini, S., Benito, A. M., Maser, W. K., Steinvall, S. E., Fontcuberta i Morral, A., Gallant, A., Zeze, D. A., Atkinson, D., & Martelli, F. (2021). Optical properties and carrier dynamics in Co-doped ZnO nanorods. Nanoscale Advances, 3(1), 214-222. https://doi.org/10.1039/d0na00693a

The controlled modification of the electronic properties of ZnO nanorods via transition metal doping is reported. A series of ZnO nanorods were synthesized by chemical bath growth with varying Co content from 0 to 20 atomic% in the growth solution. O... Read More about Optical properties and carrier dynamics in Co-doped ZnO nanorods.

Sequential Recommender via Time-aware Attentive Memory Network (2020)
Presentation / Conference Contribution
Ji, W., Wang, K., Wang, X., Chen, T., & Cristea, A. I. (2020, October). Sequential Recommender via Time-aware Attentive Memory Network. Presented at 29th Conference on Information and Knowledge Management (CIKM), Virtual Event

Recommendation systems aim to assist users to discover desirable contents from an ever-growing corpus of items. Although recommenders have been greatly improved by deep learning, they still face several challenges: (1) behaviours are much more comple... Read More about Sequential Recommender via Time-aware Attentive Memory Network.

GamiCSM: relating education, culture and gamification - a link between worlds (2020)
Presentation / Conference Contribution
Toda, A., Klock, A. C. T., Palomino, P. T., Rodrigues, L., Oliveira, W., Stewart, C., Cristea, A. I., Gasparini, I., & Isotani, S. (2020, October). GamiCSM: relating education, culture and gamification - a link between worlds. Presented at 19th Brazilian Symposium on Human Factors in Computing Systems, Diamantina, Brazil

The potential of gamification to improve users' motivation and engagement influenced many researchers and professionals to analyse its effects in educational settings. While some studies focus on adapting game elements according to demographic and be... Read More about GamiCSM: relating education, culture and gamification - a link between worlds.