What Makes a Videogame Great? Problems of Videogame Aesthetics
(2014)
Other
Brown, A. (2014). What Makes a Videogame Great? Problems of Videogame Aesthetics
Dr Alistair Brown's Outputs (3)
Renaissance Demons and Posthuman Cyborgs: Ambroise Paré’s On Monsters and Marvels and Donna Haraway’s “Cyborg Manifesto” (2014)
Book Chapter
Brown, A. (2014). Renaissance Demons and Posthuman Cyborgs: Ambroise Paré’s On Monsters and Marvels and Donna Haraway’s “Cyborg Manifesto”. In A. Wood, & B. Shillace (Eds.), Unnatural Reproductions and Monstrosity: The Birth of the Monster in Literature, Film, and Media. Cambria
The Sense of an Ending: The Computer Game Fallout 3 as a Serial Fiction (2014)
Book Chapter
Brown, A. (2014). The Sense of an Ending: The Computer Game Fallout 3 as a Serial Fiction. In R. Allen, & T. van den Berg (Eds.), Serialization in Popular Culture. Routledge