Regulating loot boxes as gambling? Towards a combined legal and self-regulatory consumer protection approach
(2021)
Journal Article
Xiao, L. Y. (2021). Regulating loot boxes as gambling? Towards a combined legal and self-regulatory consumer protection approach. Interactive Entertainment Law Review, 4(1), 27-47. https://doi.org/10.4337/ielr.2021.01.02
Loot boxes represent a popular and prevalent contemporary monetization innovation in video games that offers the purchasing player-consumer, who always pays a set amount of money for each attempt, the opportunity to obtain randomized virtual rewards... Read More about Regulating loot boxes as gambling? Towards a combined legal and self-regulatory consumer protection approach.