B Tiddeman
Computer graphics in facial perception research
Tiddeman, B; Burt, D.M.; Perrett, D.I.
Abstract
This article describes new methods for improved prototyping and transformation of skin textures including wrinkles and stubble. The authors use a wavelet transform to capture the textural detail in different facial regions at multiple spatial scales and orientations. They then amplify or smooth an image's edges appropriately when constructing a prototype or transformed face image. The authors validate the new methods using perceptual ratings of prototype faces and age-transformed faces.
Citation
Tiddeman, B., Burt, D., & Perrett, D. (2001). Computer graphics in facial perception research. IEEE Computer Graphics and Applications, 21, 42-50
Journal Article Type | Article |
---|---|
Publication Date | 2001 |
Journal | IEEE Computer Graphics and Applications |
Print ISSN | 0272-1716 |
Electronic ISSN | 1558-1756 |
Publisher | Institute of Electrical and Electronics Engineers |
Volume | 21 |
Pages | 42-50 |
Public URL | https://durham-repository.worktribe.com/output/1629117 |
Publisher URL | http://doi.ieeecomputersociety.org/10.1109/38.946630 |
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