P. Biro
On solution concepts for matching games
Biro, P.; Kern, W.; Paulusma, D.
Authors
Contributors
Jan Kratochvíl
Editor
Angsheng Li
Editor
Jirí Fiala
Editor
Petr Kolman
Editor
Abstract
A matching game is a cooperative game (N,v) defined on a graph G = (N,E) with an edge weighting . The player set is N and the value of a coalition S ⊆ N is defined as the maximum weight of a matching in the subgraph induced by S. First we present an O(nm + n 2logn) algorithm that tests if the core of a matching game defined on a weighted graph with n vertices and m edges is nonempty and that computes a core allocation if the core is nonempty. This improves previous work based on the ellipsoid method. Second we show that the nucleolus of an n-player matching game with nonempty core can be computed in O(n 4) time. This generalizes the corresponding result of Solymosi and Raghavan for assignment games. Third we show that determining an imputation with minimum number of blocking pairs is an NP-hard problem, even for matching games with unit edge weights.
Citation
Biro, P., Kern, W., & Paulusma, D. (2010, December). On solution concepts for matching games. Presented at 7th Annual Conference on Theory and Applications of Models of Computation, Prague, Czech Republic
Presentation Conference Type | Conference Paper (published) |
---|---|
Conference Name | 7th Annual Conference on Theory and Applications of Models of Computation |
Publication Date | Jan 1, 2010 |
Deposit Date | Oct 6, 2010 |
Print ISSN | 0302-9743 |
Publisher | Springer Verlag |
Pages | 211-221 |
Series Title | Lecture notes in computer science |
Series Number | 6108 |
Book Title | Theory and applications of mdels of computation, 7th Annual Conference, TAMC 2010, 7-11 June 2010, Prague, Czech Republic ; proceedings. |
DOI | https://doi.org/10.1007/978-3-642-13562-0_12 |
Public URL | https://durham-repository.worktribe.com/output/1158632 |
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