Real-time optical aberration correction with a ferroelectric liquid-crystal spatial light modulator
(1998)
Journal Article
Purvis, A., Birch, P., Gourlay, J., & Love, G. (1998). Real-time optical aberration correction with a ferroelectric liquid-crystal spatial light modulator. Macromolecular Symposia, 37(11), 2164-2169
Outputs (3158)
Parallel continuous randomized load balancing (extended abstract) (1998)
Presentation / Conference Contribution
Berenbrink, P., Friedetzky, T., & Mayr, E. W. (1998, December). Parallel continuous randomized load balancing (extended abstract). Presented at Proceedings of the tenth annual ACM symposium on Parallel algorithms and architectures - SPAA '98
Hypertext: The next maintenance mountain (1998)
Journal Article
Brereton, P., Budgen, D., & Hamilton, G. (1998). Hypertext: The next maintenance mountain. Computer, 31(12), 49-55. https://doi.org/10.1109/2.735850Hypertext documents are quickly becoming large, complex, and unwieldy. Can lessons learned from software maintenance be applied to the problem?
Investigating Component-Based Maintenance and the Effect of Software Evolution: a reengineering approach using data clustering (1998)
Presentation / Conference Contribution
Burd, E., & Munro, M. (1998, November). Investigating Component-Based Maintenance and the Effect of Software Evolution: a reengineering approach using data clustering
An integrated environment for reuse reengineering C code (1998)
Journal Article
Munro, M., Canfora, G., & De Lucia, A. (1998). An integrated environment for reuse reengineering C code. Journal of Systems and Software, 42( 2), 153-164. https://doi.org/10.1016/s0164-1212%2898%2910006-7
A real-time close loop liquid crystal adaptive optics system: first results (1997)
Journal Article
Purvis, A., Gourlay, J., Love, G., & Birch, P. (1997). A real-time close loop liquid crystal adaptive optics system: first results. Optics Communications, 137, 17-21. https://doi.org/10.1016/s0030-4018%2896%2900756-0
Interactive Rendering of Deforming NURBS Surfaces (1997)
Journal Article
Li, F., Lau, R., & Green, M. (1997). Interactive Rendering of Deforming NURBS Surfaces. Computer Graphics Forum, 16(3), 47-56. https://doi.org/10.1111/1467-8659.00141
Evaluation and assessment in software engineering (1997)
Journal Article
Kitchenham, B., Brereton, P., Budgen, D., Linkman, S., Almstrum, V. L., & Pfleeger, S. L. (1997). Evaluation and assessment in software engineering. Information and Software Technology, 39(11), 731-734. https://doi.org/10.1016/S0950-5849%2897%2900024-4The Conference on Evaluation and Assessment in Software Engineering (EASE 97) reviewed the problem of evaluating the development process, engineering methods and the software products in software engineering. Empirical methods are used to identify so... Read More about Evaluation and assessment in software engineering.
Design transformation and prototyping using multiple viewpoints (1997)
Journal Article
Friel, G., & Budgen, D. (1997). Design transformation and prototyping using multiple viewpoints. Information and Software Technology, 39(2), 91-105. https://doi.org/10.1016/s0950-5849%2896%2901130-5One of the problems in designing the software for large real-time systems is to ensure that the eventual implementation corresponds to the design specifications. In this paper we describe how the process of automatically transforming a systematic (an... Read More about Design transformation and prototyping using multiple viewpoints.
Encapsulating empirical practices within the software engineering curriculum (1997)
Presentation / Conference Contribution
Budgen, D., & Brereton, P. (1997, March). Encapsulating empirical practices within the software engineering curriculum. Presented at Software Engineering Education Conference, Virginia Beach, USAOne of the factors limiting the wider acceptance of computer science (and hence software engineering) as a `Science and Engineering' discipline is the lack of established experimental practices that can be used to provide empirical support for our id... Read More about Encapsulating empirical practices within the software engineering curriculum.