How Natural is Argument in Natural dialogue?
(2016)
Conference Proceeding
Concannon, S., Healey, P., & Purver, M. (2016). How Natural is Argument in Natural dialogue?.
Outputs (134)
Balanced Allocation: Patience is not a Virtue (2016)
Conference Proceeding
Augustine, J., Moses Jr., W. K., Redlich, A., & Upfal, E. (2016). Balanced Allocation: Patience is not a Virtue. . https://doi.org/10.1137/1.9781611974331.ch48
Combining stacked denoising autoencoders and random forests for face detection (2016)
Conference Proceeding
Deng, J., Xie, X., & Edwards, M. (2016). Combining stacked denoising autoencoders and random forests for face detection. . https://doi.org/10.1007/978-3-319-48680-2_31
Age-related macular degeneration detection and stage classification using choroidal oct images (2016)
Conference Proceeding
Deng, J., Xie, X., Terry, L., Wood, A., White, N., Margrain, T. H., & North, R. V. (2016). Age-related macular degeneration detection and stage classification using choroidal oct images. . https://doi.org/10.1007/978-3-319-41501-7_79
Recognising occluded multi-view actions using local nearest neighbour embedding (2016)
Journal Article
Long, Y., Zhu, F., & Shao, L. (2016). Recognising occluded multi-view actions using local nearest neighbour embedding. Computer Vision and Image Understanding, 144, 36-45
DEX: self-healing expanders (2016)
Journal Article
Pandurangan, G., Robinson, P., & Trehan, A. (2016). DEX: self-healing expanders. Distributed Computing, 29(3), 163-185. https://doi.org/10.1007/s00446-015-0258-3
Touchsignatures: identification of user touch actions and pins based on mobile sensor data via javascript (2016)
Journal Article
Mehrnezhad, M., Toreini, E., Shahandashti, S. F., & Hao, F. (2016). Touchsignatures: identification of user touch actions and pins based on mobile sensor data via javascript. Journal of Information Security and Applications, 26, 23-38
Attribute embedding with visual-semantic ambiguity removal for zero-shot learning (2016)
Conference Proceeding
Long, Y., Liu, L., & Shao, L. (2016). Attribute embedding with visual-semantic ambiguity removal for zero-shot learning.
Virtual Designer: Digital Role-Playing Game for Knowledge Transferal in Design Education (2016)
Conference Proceeding
Thong, L. P., Stewart, C., Arnab, S., & Lameras, P. (2016). Virtual Designer: Digital Role-Playing Game for Knowledge Transferal in Design Education.
From pose to activity: Surveying datasets and introducing CONVERSE (2016)
Journal Article
Edwards, M., Deng, J., & Xie, X. (2016). From pose to activity: Surveying datasets and introducing CONVERSE. Computer Vision and Image Understanding, 144, 73-105. https://doi.org/10.1016/j.cviu.2015.10.010