Composition Games for Distributed Systems: the EU Grant games
(2011)
Other
Kutten, S., Lavi, R., & Trehan, A. (2011). Composition Games for Distributed Systems: the EU Grant games
Outputs (82)
A Mobile Environment for Sketching-based Skeleton Generation (2011)
Journal Article
Zheng, Q., & Li, F. (2011). A Mobile Environment for Sketching-based Skeleton Generation. World Wide Web, 14(3), 261-279. https://doi.org/10.1007/s11280-010-0104-2
Conjugate Plane Photometry: Reducing Scintillation for Ground-Based Fast Photometry (2011)
Journal Article
Osborn, J., Wilson, R. W., Dhillon, V., Avila, R., & Love, G. D. (2011). Conjugate Plane Photometry: Reducing Scintillation for Ground-Based Fast Photometry. Monthly Notices of the Royal Astronomical Society, 411(2), 1223-1230
Color image edge detection based on quantity of color information and implementation on the GPU. (2011)
Presentation / Conference Contribution
Zhao, J., Xiang, Y., Dawson, L., & Stewart, I. (2011, December). Color image edge detection based on quantity of color information and implementation on the GPU. Presented at 23rd IASTED International Conference on Parallel and Distributed Computing and Systems, PDCS'11., Dallas, USAIn this paper, we present a new method for quantifying color information so as to detect edges in color images. Our method uses the volume of a pixel in the HSI color space, allied with noise reduction, thresholding and edge thinning. We implement ou... Read More about Color image edge detection based on quantity of color information and implementation on the GPU..
Game-On-Demand: An Online Game Engine based on Geometry Streaming (2011)
Journal Article
Li, F., Lau, R., Kilis, D., & Li, L. (2011). Game-On-Demand: An Online Game Engine based on Geometry Streaming. ACM Transactions on Multimedia Computing, Communications and Applications, 7(3), Article 19. https://doi.org/10.1145/2000486.2000493In recent years, online gaming is becoming very popular. In contrast to standalone games, online games tend to be large-scale and typically support interactions among users. However, due to the high network latency of the Internet, smooth interaction... Read More about Game-On-Demand: An Online Game Engine based on Geometry Streaming.
On the approximation complexity hierarchy. (2011)
Presentation / Conference Contribution
Bordewich, M. (2010, September). On the approximation complexity hierarchy. Presented at 8th International Workshop on International Workshop on Approximation and Online Algorithms, WAOA 2010, LiverpoolThis paper presents an extension of Ladner’s Theorem to the approximation complexity hierarchy. In 1975 Ladner proved that if P≠NP, then there exists an incomplete problem A which is neither in P nor NP-complete. Here we show that if RP≠NP, then ther... Read More about On the approximation complexity hierarchy..
Real-time Mosaicing from Unconstrained Video Imagery for UAV Applications (2011)
Presentation / Conference Contribution
Breszcz, M., Breckon, T., & Cowling, I. (2011, April). Real-time Mosaicing from Unconstrained Video Imagery for UAV Applications. Presented at Proc. 26th International Conference on Unmanned Air Vehicle Systems
Rational Secret Sharing with Honest Players over an Asynchronous Channel (2011)
Presentation / Conference Contribution
Moses Jr., W. K., & Pandu Rangan, C. (2011, December). Rational Secret Sharing with Honest Players over an Asynchronous Channel
Multi-robot Teams for Environmental Monitoring (2011)
Book Chapter
Espina, M. V., Grech, R., De Jager, D., Remagnino, P., Iocchi, L., Marchetti, L., …King, C. (2011). Multi-robot Teams for Environmental Monitoring. In P. Remagnino, D. Monekosso, & L. Jain (Eds.), INNOVATIONS IN DEFENCE SUPPORT SYSTEMS - 3: INTELLIGENT PARADIGMS IN SECURITY (183-209)
Video Re-sampling and Content Re-targeting for Realistic Driving Incident Simulation (2011)
Presentation / Conference Contribution
Heras, A., Breckon, T., & Tirovic, M. (2011, November). Video Re-sampling and Content Re-targeting for Realistic Driving Incident Simulation. Presented at Proc. 8th European Conference on Visual Media Production