Efficient randomised broadcasting in random regular networks with applications in peer-to-peer systems
(2008)
Presentation / Conference Contribution
Berenbrink, P., Elsaesser, R., & Friedetzky, T. (2008, December). Efficient randomised broadcasting in random regular networks with applications in peer-to-peer systems. Presented at Proceedings of the twenty-seventh ACM symposium on Principles of distributed computing - PODC '08
Outputs (75)
Collaborative adaptation authoring and social annotation in MOT (2008)
Presentation / Conference Contribution
Ghali, F., Cristea, A. I., Stewart, C., & Hendrix, M. (2008, December). Collaborative adaptation authoring and social annotation in MOT. Presented at A3H: Sixth International Workshop on Authoring of Adaptive and Adaptable Hypermedia
CAE-L: An ontology modelling cultural behaviour in adaptive education (2008)
Presentation / Conference Contribution
Chandramouli, K., Stewart, C., Brailsford, T., & Izquierdo, E. (2008, December). CAE-L: An ontology modelling cultural behaviour in adaptive education. Presented at 2008 Third International Workshop on Semantic Media Adaptation and Personalization IEEE
Cultural artefacts in education: Analysis, ontologies and implementation (2008)
Presentation / Conference Contribution
Stewart, C., Chandramouli, K., Cristea, A., Brailsford, T., & Izquierdo, E. (2008, December). Cultural artefacts in education: Analysis, ontologies and implementation. Presented at 2008 International Conference on Computer Science and Software Engineering IEEE
The forgiving tree: a self-healing distributed data structure (2008)
Presentation / Conference Contribution
Hayes, T., Rustagi, N., Saia, J., & Trehan, A. (2008, December). The forgiving tree: a self-healing distributed data structure. Presented at PODC '08: Proceedings of the twenty-seventh ACM symposium on Principles of distributed computing, New York, NY, USA
Detecting Activities for Assisted Living (2008)
Presentation / Conference Contribution
Monekosso, D., & Remagnino, P. (2008, December). Detecting Activities for Assisted Living. Presented at CONSTRUCTING AMBIENT INTELLIGENCE
Artificial Ants to Extract Leaf Outlines and Primary Venation Patterns (2008)
Presentation / Conference Contribution
Mullen, R. J., Monekosso, D., Barman, S., Remagnino, P., & Wilkin, P. (2008, December). Artificial Ants to Extract Leaf Outlines and Primary Venation Patterns. Presented at ANT COLONY OPTIMIZATION AND SWARM INTELLIGENCE, PROCEEDINGS IEEE Computat Intelligence Soc; Co AntOptima; Belgian Fund Sci Res; French Comm Belgium
A Hierarchical Model-Based System for Discovering Atypical Behavior (2008)
Presentation / Conference Contribution
Monekosso, D. N. (2008, December). A Hierarchical Model-Based System for Discovering Atypical Behavior. Presented at 2008 THIRD INTERNATIONAL CONFERENCE ON DIGITAL INFORMATION MANAGEMENT, VOLS 1 AND 2 IEEE
Selecting Taxa to Save or Sequence: Desirable Criteria and a Greedy Solution (2008)
Journal Article
Bordewich, M., Rodrigo, A., & Semple, C. (2008). Selecting Taxa to Save or Sequence: Desirable Criteria and a Greedy Solution. Systematic Biology, 57(6), 825-834. https://doi.org/10.1080/10635150802552831Three desirable properties for any method of selecting a subset of evolutionary units (EUs) for conservation or for genomic sequencing are discussed. These properties are spread, stability, and applicability. We are motivated by a practical case in w... Read More about Selecting Taxa to Save or Sequence: Desirable Criteria and a Greedy Solution.
Interaction patches for multi-character animation (2008)
Journal Article
Shum, H. P., Komura, T., Shiraishi, M., & Yamazaki, S. (2008). Interaction patches for multi-character animation. ACM Transactions on Graphics, 27(5), Article 114. https://doi.org/10.1145/1409060.1409067We propose a data-driven approach to automatically generate a scene where tens to hundreds of characters densely interact with each other. During off-line processing, the close interactions between characters are precomputed by expanding a game tree,... Read More about Interaction patches for multi-character animation.