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GamiCSM: relating education, culture and gamification - a link between worlds (2020)
Presentation / Conference Contribution
Toda, A., Klock, A. C. T., Palomino, P. T., Rodrigues, L., Oliveira, W., Stewart, C., Cristea, A. I., Gasparini, I., & Isotani, S. (2020, October). GamiCSM: relating education, culture and gamification - a link between worlds. Presented at 19th Brazilian Symposium on Human Factors in Computing Systems, Diamantina, Brazil

The potential of gamification to improve users' motivation and engagement influenced many researchers and professionals to analyse its effects in educational settings. While some studies focus on adapting game elements according to demographic and be... Read More about GamiCSM: relating education, culture and gamification - a link between worlds.