For whom should we gamify? Insights on the users intentions and context towards gamification in education
(2020)
Presentation / Conference Contribution
Toda, A., Pereira, F. D., Klock, A. C. T., Rodrigues, L., Palomino, P., Oliveira, W., …Isotani, S. (2020). For whom should we gamify? Insights on the users intentions and context towards gamification in education. . https://doi.org/10.5753/cbie.sbie.2020.471
Gamification design in educational environments is not trivial and many variables need to be considered to achieve positive outcomes. Often, educators and designers do not know when the students intend on the use of gamified environments might influe... Read More about For whom should we gamify? Insights on the users intentions and context towards gamification in education.