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A Generative Bayesian Graph Attention Network for Semi-supervised Classification on Scarce Data (2021)
Presentation / Conference Contribution

This research focuses on semi-supervised classification tasks, specifically for graph-structured data under datascarce situations. It is known that the performance of conventional supervised graph convolutional models is mediocre at classification ta... Read More about A Generative Bayesian Graph Attention Network for Semi-supervised Classification on Scarce Data.

Explaining Individual and Collective Programming Students’ Behavior by Interpreting a Black-Box Predictive Model (2021)
Journal Article

Predicting student performance as early as possible and analysing to which extent initial student behaviour could lead to failure or success is critical in introductory programming (CS1) courses, for allowing prompt intervention in a move towards all... Read More about Explaining Individual and Collective Programming Students’ Behavior by Interpreting a Black-Box Predictive Model.

Learners Demographics Classification on MOOCs During the COVID-19: Author Profiling via Deep Learning Based on Semantic and Syntactic Representations (2021)
Journal Article

Massive Open Online Courses (MOOCs) have become universal learning resources, and the COVID-19 pandemic is rendering these platforms even more necessary. In this paper, we seek to improve Learner Profiling (LP), i.e. estimating the demographic charac... Read More about Learners Demographics Classification on MOOCs During the COVID-19: Author Profiling via Deep Learning Based on Semantic and Syntactic Representations.

A Recommender System Based on Effort: Towards Minimising Negative Affects and Maximising Achievement in CS1 Learning (2021)
Book Chapter

Programming online judges (POJs) are autograders that have been increasingly used in introductory programming courses (also known as CS1) since these systems provide instantaneous and accurate feedback for learners’ codes solutions and reduce instruc... Read More about A Recommender System Based on Effort: Towards Minimising Negative Affects and Maximising Achievement in CS1 Learning.

Agent-based Simulation of the Classroom Environment to Gauge the Effect of Inattentive or Disruptive Students (2021)
Presentation / Conference Contribution

The classroom environment is a major contributor to the learning process in schools. Young students are affected by different details in their academic progress, be it their own characteristics, their teacher’s or their peers’. The combination of the... Read More about Agent-based Simulation of the Classroom Environment to Gauge the Effect of Inattentive or Disruptive Students.

Agent-based Classroom Environment Simulation: the Effect of Disruptive Schoolchildren’s Behaviour versus Teacher Control over Neighbours (2021)
Presentation / Conference Contribution

Schoolchildren's academic progress is known to be affected by the classroom environment. It is important for teachers and administrators to under-stand their pupils' status and how various factors in the classroom may affect them, as it can help them... Read More about Agent-based Classroom Environment Simulation: the Effect of Disruptive Schoolchildren’s Behaviour versus Teacher Control over Neighbours.