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Dr Frederick Li


VSculpt : a distributed virtual sculpting environment for collaborative design (2003)
Journal Article
Li, F., Lau, R. W., & Ng, F. (2003). VSculpt : a distributed virtual sculpting environment for collaborative design. IEEE Transactions on Multimedia, 5(4), 570-580. https://doi.org/10.1109/tmm.2003.814795

A collaborative virtual sculpting system supports a team of geographically separated designers/engineers connected by networks to participate in designing three-dimensional (3-D) virtual engineering tools or sculptures. It encourages international co... Read More about VSculpt : a distributed virtual sculpting environment for collaborative design.

Incremental polygonization of deforming NURBS surfaces. (1999)
Journal Article
Li, F., & Lau, R. (1999). Incremental polygonization of deforming NURBS surfaces. Journal of graphics tools (2012), 4(4), 37-50. https://doi.org/10.1080/10867651.1999.10487514

Nonuniform rational B-splines (NURBS) are a powerful tool to model deformable objects. Their shapes can be easily modified by moving the control points. A common method used to render these objects is polygonization. However, the polygonization proce... Read More about Incremental polygonization of deforming NURBS surfaces..