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Outputs (4)

Ambient wood: Designing new forms of digital augmentation for learning outdoors (2004)
Presentation / Conference Contribution
Rogers, Y., Price, S., Fitzpatrick, G., Fleck, R., Harris, E., Smith, H., …Weal, M. (2004). Ambient wood: Designing new forms of digital augmentation for learning outdoors. In Proceedings of the 2004 Conference on Interaction Design and Children: Building a Community, IDC 2004 (3-10). https://doi.org/10.1145/1017833.1017834

Ubiquitous and mobile technologies provide opportunities for designing novel learning experiences that move out of the classroom. Information can be presented and interacted with in a variety of ways while exploring a physical environment. A key issu... Read More about Ambient wood: Designing new forms of digital augmentation for learning outdoors.

Producing guidelines for learning, teaching and tutoring in a mobile environment (2004)
Presentation / Conference Contribution
Vavoula, G., Lefrere, P., O'Malley, C., Sharples, M., & Taylor, J. (2004). Producing guidelines for learning, teaching and tutoring in a mobile environment. In Proceedings - 2nd IEEE International Workshop on Wireless and Mobile Technologies in Education; JungLi; Taiwan (173-176). https://doi.org/10.1109/wmte.2004.1281378

We review the research on mobile learning and theories of learning in order to produce a pedagogically sound set of guidelines for learners, teachers, and policy makers who are considering adopting m-learning technology. The guidelines are not primar... Read More about Producing guidelines for learning, teaching and tutoring in a mobile environment.

Comparing the roles of 3D representations in audio and audio-visual collaborations (2004)
Journal Article
Hicks, M., Nichols, S., & O'Malley, C. (2004). Comparing the roles of 3D representations in audio and audio-visual collaborations. Virtual Reality, 7(3-4), 148-163. https://doi.org/10.1007/s10055-004-0126-0

This study investigates the effects of performance and communication within audio-visual (shared representations) and audio-only conditions. Two three-dimensional (3D) representations were presented in each communication condition. The goal of the st... Read More about Comparing the roles of 3D representations in audio and audio-visual collaborations.

A longitudinal, microgenetic study of the emergence of false belief understanding and inhibition skills (2004)
Journal Article
Flynn, E., O'Malley, C., & Wood, D. (2004). A longitudinal, microgenetic study of the emergence of false belief understanding and inhibition skills. Developmental Science, 7(1), 103-115. https://doi.org/10.1111/j.1467-7687.2004.00326.x

Two theories that attempt to explain the relationship between false belief understanding and inhibition skills were investigated: (1) theory of mind development improves self-control, and (2) executive control is necessary for developing a theory of... Read More about A longitudinal, microgenetic study of the emergence of false belief understanding and inhibition skills.