Rational Secret Sharing Over an Asynchronous Broadcast Channel With Information Theoretic Security
(2011)
Journal Article
Moses Jr., W. K., & Pandu Rangan, C. (2011). Rational Secret Sharing Over an Asynchronous Broadcast Channel With Information Theoretic Security. International journal of network security and its applications, 3(6), https://doi.org/10.5121/ijnsa.2011.3601
All Outputs (82)
A Mobile Environment for Sketching-based Skeleton Generation (2011)
Journal Article
Zheng, Q., & Li, F. (2011). A Mobile Environment for Sketching-based Skeleton Generation. World Wide Web, 14(3), 261-279. https://doi.org/10.1007/s11280-010-0104-2
Multi-robot Teams for Environmental Monitoring (2011)
Book Chapter
Espina, M. V., Grech, R., De Jager, D., Remagnino, P., Iocchi, L., Marchetti, L., …King, C. (2011). Multi-robot Teams for Environmental Monitoring. In P. Remagnino, D. Monekosso, & L. Jain (Eds.), INNOVATIONS IN DEFENCE SUPPORT SYSTEMS - 3: INTELLIGENT PARADIGMS IN SECURITY (183-209)
Annotated Sketches for Intuitive Video Retrieval (2011)
Journal Article
James, S., & Collomosse, J. (2011). Annotated Sketches for Intuitive Video Retrieval. Perception, 41(3), https://doi.org/10.1068/ava11
On the approximation complexity hierarchy. (2011)
Presentation / Conference Contribution
Bordewich, M. (2010, September). On the approximation complexity hierarchy. Presented at 8th International Workshop on International Workshop on Approximation and Online Algorithms, WAOA 2010, LiverpoolThis paper presents an extension of Ladner’s Theorem to the approximation complexity hierarchy. In 1975 Ladner proved that if P≠NP, then there exists an incomplete problem A which is neither in P nor NP-complete. Here we show that if RP≠NP, then ther... Read More about On the approximation complexity hierarchy..
Real-time Mosaicing from Unconstrained Video Imagery for UAV Applications (2011)
Presentation / Conference Contribution
Breszcz, M., Breckon, T., & Cowling, I. (2011). Real-time Mosaicing from Unconstrained Video Imagery for UAV Applications. In Proc. 26th Int. Conf. on Unmanned Air Vehicle Systems (32.1-32.8)
Video Re-sampling and Content Re-targeting for Realistic Driving Incident Simulation (2011)
Presentation / Conference Contribution
Heras, A., Breckon, T., & Tirovic, M. (2011). Video Re-sampling and Content Re-targeting for Realistic Driving Incident Simulation. In Proc. 8th European Conference on Visual Media Production (sp-2)
Real-time Visual Saliency by Division of Gaussians (2011)
Presentation / Conference Contribution
Katramados, I., & Breckon, T. (2011). Real-time Visual Saliency by Division of Gaussians. In Proc. Int. Conf. on Image Processing (1741-1744). https://doi.org/10.1109/ICIP.2011.6115785
A Non-temporal Texture Driven Approach to Real-time Fire Detection (2011)
Presentation / Conference Contribution
Chenebert, A., Breckon, T., & Gaszczak, A. (2011). A Non-temporal Texture Driven Approach to Real-time Fire Detection. In Proc. Int. Conf. on Image Processing (1781-1784). https://doi.org/10.1109/ICIP.2011.6115796
Reporting computing projects through structured abstracts: a quasi-experiment. (2011)
Journal Article
Budgen, D., Burn, A. J., & Kitchenham, B. (2011). Reporting computing projects through structured abstracts: a quasi-experiment. Empirical Software Engineering, 16(2), 244-277. https://doi.org/10.1007/s10664-010-9139-3
CbSSDF: A Two-Layer Conceptual Graph Approach to Web Services Description and Composition – A Scenario Based Solution Analysis and Comparison with OWL-S (2011)
Journal Article
Du, X., Song, W., & Munro, M. (2011). CbSSDF: A Two-Layer Conceptual Graph Approach to Web Services Description and Composition – A Scenario Based Solution Analysis and Comparison with OWL-S. International Journal of Information System Modeling and Design, 2(4), https://doi.org/10.4018/jismd.2011100104
Composition Games for Distributed Systems: the EU Grant games (2011)
Other
Kutten, S., Lavi, R., & Trehan, A. (2011). Composition Games for Distributed Systems: the EU Grant games
Real-time optical gating for three-dimensional beating heart imaging. (2011)
Journal Article
Taylor, J., Saunter, C., Love, G., Girkin, J., Henderson, D., & Chaudhry, B. (2011). Real-time optical gating for three-dimensional beating heart imaging. Journal of Biomedical Optics, 16, https://doi.org/10.1117/1.3652892
Wide field adaptive optics microscopy using both closed loop correction and image sharpness optimization (2011)
Presentation / Conference Contribution
Bourgenot, C., Love, G. D., Saunter, C. D., & Girkin, J. M. (2011). Wide field adaptive optics microscopy using both closed loop correction and image sharpness optimization. . https://doi.org/10.1364/aopt.2011.jtua2We report on results from a wide field microscope fitted with adaptive optics. We describe results based on both image optimization (wavefront sensorless adaptive optics) and full closed loop correction.
ADE: The Adaptive Display Environment for Adaptive Hypermedia (2011)
Presentation / Conference Contribution
Scotton, J., Stewart, C., & Cristea, A. I. (2011). ADE: The Adaptive Display Environment for Adaptive Hypermedia.
Brief Announcement: Composition Games for Distributed Systems: The EU Grants Games (2011)
Presentation / Conference Contribution
Kutten, S., Lavi, R., & Trehan, A. (2011). Brief Announcement: Composition Games for Distributed Systems: The EU Grants Games.
Xheal: localized self-healing using expanders (2011)
Presentation / Conference Contribution
Pandurangan, G., & Trehan, A. (2011). Xheal: localized self-healing using expanders.
Parameterized Proof Complexity (2011)
Journal Article
Dantchev, S., Martin, B., & Szeider, S. (2011). Parameterized Proof Complexity. Computational Complexity, 20(1), 51-85. https://doi.org/10.1007/s00037-010-0001-1
Conjugate Plane Photometry: Reducing Scintillation for Ground-Based Fast Photometry (2011)
Journal Article
Osborn, J., Wilson, R. W., Dhillon, V., Avila, R., & Love, G. D. (2011). Conjugate Plane Photometry: Reducing Scintillation for Ground-Based Fast Photometry. Monthly Notices of the Royal Astronomical Society, 411(2), 1223-1230
Game-On-Demand: An Online Game Engine based on Geometry Streaming (2011)
Journal Article
Li, F., Lau, R., Kilis, D., & Li, L. (2011). Game-On-Demand: An Online Game Engine based on Geometry Streaming. ACM Transactions on Multimedia Computing, Communications and Applications, 7(3), Article 19. https://doi.org/10.1145/2000486.2000493In recent years, online gaming is becoming very popular. In contrast to standalone games, online games tend to be large-scale and typically support interactions among users. However, due to the high network latency of the Internet, smooth interaction... Read More about Game-On-Demand: An Online Game Engine based on Geometry Streaming.